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- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- //
- //
- //-----------------------------------------------------------------------------
-
-
- #ifndef __M_RANDOM__
- #define __M_RANDOM__
-
-
- #include "doomtype.h"
-
-
-
- // Returns a number from 0 to 255,
- // from a lookup table.
- int M_Random (void);
-
- // As M_Random, but used only by the play simulation.
- int P_Random (void);
-
- // Fix randoms for demos.
- void M_ClearRandom (void);
-
-
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------
-